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PROJECT 01 / GAMES

Penny’s Big Breakaway

THE FOCUS

My role

An exhilarating platformer that sends Penny on a wild adventure through mesmerizing levels. I served as Audio Director, with a primary focus on Sound Design and design and implementing technical audio systems.

What I worked on

  • Integrated audio using C++ and Beef IDE for a proprietary codebase
  • Utilized interactive audio techniques for music integration
  • Designed, Integrated, and Tested Various Audio Programming tools
  • Developed custom tools for team in C# and Beef IDE
  • Managed remote audio team, including music schedule and cinematics

Collaboration

Collaborated with engineers and designers to achieve the game’s vision, managed a remote audio team, and coordinated schedules.

PROJECT VIDEOS

More videos

▸ READY TO PLAYWatch on YouTube ↗

Animated Trailer

Watch the exhilarating gameplay trailer showcasing Penny’s Big Breakaway!

▸ READY TO PLAYWatch on YouTube ↗

Dunkey Video

An in-depth playthrough by Dunkey.

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